Town Backdrop: Dulwich
A Pathfinder Roleplaying Game Compatible GM's Resource by John Bennett
The growing trade town of Dulwich looms over the Great Salt Mire in the Duchy of Ashlar. A veritable torrent of lumber from the nearby forest enriches its citizens’ coffers and emboldens the growing merchant class. Dulwich’s lord, Wido Gall, resists the merchants’ efforts to topple his rule while coveting the nearby village of Longbridge. Both sides seek support from the followers of Conn, hoping to sway the newly appointed and young high priestess. Meanwhile, adventurers flock to the town’s inns and taverns, preparing their own expeditions into the ruins hidden in the nearby Forest of Gray Spires.
Most of Dulwich comprises peasant homes and businesses of little note. A few locations, however, are of interest to adventurers:
- Dulwich Keep: Seat of the Gall family, the squat Dulwich Keep lies at the heart of Wido Gall’s machinations. The town guard are based here and the dungeons below the keep house lawbreakers and those who fall foul of Wido.
- The Lawgiver’s Hall: The lofty spire of this elaborate cathedral dominates Dulwich’s skyline. Its new high priestess—Vuokko Laiten—is courted by both sides in the ongoing struggle for power in the town.
- Lumberyard and Guild Hall: The lumber guild is particularly wealthy and influential; their holdings reflect their status.
- The Dancing Bear: Run by the former half-elven adventurer Nurlon Rekinen this is a popular drinking establishment for adventurers and off-duty guardsmen.
- Nalthra’s Jewellery: Nalthra is the most renowned jeweller in Dulwich. She dwells in the top floor of this three-storey building. She might not always offer the best price for gems and jewellery, but she can handle large deals.
- The East Gate: This sprawling inn is popular with Dulwich’s wealthy and well-to-do. The Black Cats—a gang of skilled burglars—have infiltrated the place and spy on rich marks.
- The Golden Skull: This dingy, forgettable watering hole is secretly the Shadow Spider’s headquarters. A fighting pit and gambling hall lies beneath the tavern in a series of ancient, dingy tunnels.
- Eronen’s Safe Travels: This large general store is run by the retired, one-armed adventurer Henni Eronen. He stocks any mundane equipment a prospective adventurer might need for a wilderness trek.
- Saini Alanen’s House: Home to Dulwich’s most renowned sage, the ground floor of this building also serves as a public library. The wizardess dwells on the top floor and is available to hire for private research projects.
- Dulwich Marketplace: This bustling daily market hosts numerous stalls and booths. Street performers are rife here as are wandering merchants and pick pockets. Anything for sale in Dulwich can be had here. Many of the more affluent merchants maintain shops or businesses elsewhere.
- Cemetery and Catacombs: The town graveyard; recently rumours of strange goings-on have begun to cluster about the catacombs and surrounding mausoleums.
This town is part of the Gloamhold campaign setting but can be easily adapted to virtually any campaign.
Town Backdrops are short, richly detailed supplements that each present a single town ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Town Backdrop present the details so the busy GM can focus on crafting exciting, compelling adventures.
For free samples head over to Raging Swan's website.
Want a Poster Map?
Going to run a game in Dulwich? Why not get the poster map? Available in a variety of sizes, a town map is a great game aid!
Format & Delivery
This is a digital product. Once you’ve checked out, you will receive a download link for your purchase.
This book is a Dual Format PDF. You’ll find two versions in the zip file: one optimised for printing and use on a normal computer and one optimised for use on a mobile device such as an iPad. The two versions are identical except the screen version has been compressed so it renders quicker on screen.