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The Lonely Coast
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The Lonely Coast

A Pathfinder Roleplaying Game Compatible Mini Campaign Setting by Creighton Broadhurst


The furthest flung outpost of a mighty kingdom, turbulent waters and forbidding, trackless forests separate the folk of the Lonely Coast from the gaudy lights of civilisation. Pirates and slavers ply the southern storm-tossed waters while goblins and other foul things creep through the gloom of the Tangled Wood that seemingly chokes the forgotten holds and sacred places of the Old People. Deep within the forest, a narrow, rock-choked defile piled deep with shadow cuts through a nameless range of rugged, tree-shrouded hills birthing dark, fearsome legends of terrifying monsters and glittering, doom-laden treasures. The perils of the Lonely Coast are legion and thus there is always a need for those with stout hearts and skill with blade and spell or for those merely hungry for glory to defend humanity’s most tenuous enclave.

The Lonely Coast is:

  • Designed for GM’s with little prep time.
  • A perfect locale for a borderland-style campaign.
  • Easy to insert into a GM’s campaign.
  • Suitable for use as the demesne of a high-level character.

The Lonely Coast is a free mini-campaign setting compatible with the Pathfinder Roleplaying Game.


Praise for the Lonely Coast

“It is simply a beautifully put together campaign area perfect for quick play. The Lonely Coast has a fantastic feel to it.”

–Whitney D (five stars)

“A setting that needs a broader treatment. I found this to be an elegant, well crafted little book. I’d love to see a more fleshed out Campaign Setting Book/World Guide. Nicely done and tantalizing. I would easily purchase a fully realized World Guide featuring the Lonely Coast.”

–James S (five stars)

“All I can say is, “AWESOME!” This is such a great product and it just got unbelievably better with the update. It is extremely well developed and organized with enough detail to really feel like one knows the Lonely Coast but open enough to allow DMs to expand it to fit their campaigns.”

–Gavin P (five stars)

“Being an introduction to the easy-to-drop-in location of Raging Swan’s modules and supplement, this pdf does a remarkable job of walking the edge between ease of implementation into a given setting and conveying it’s very own atmosphere. It’s b/w-art is beautiful and something to show off to your players. Oh yeah, it’s FREE. It’s very hard to beat free stuff, especially if the quality is as high as in this pdf. Go check it out.”

–Endzeitgeist (five stars)

“I really enjoyed reading “The Lonely Coast” by Raging Swan Games this morning. I say this with all sincerity too. It was both pleasurable and entertaining, which cannot always be said in an RPG landscape over-wrought with rules heavy supplements and overtly verbose campaign settings. I enjoy the uncluttered minimalist format inherent in RSG products too: comfortable, clear text, simple mono line art and the absence of flashy gimmicks or hyperactive cover art, yet it’s still loaded with fine imaginative content and, for my money (and this one’s free anyway), content is king. “The Lonely Coast” delivers quality content in spades, easily worthy of a 5 star rating.”

—AWizardinDallas (five stars)

“Download this pdf for free and you will get a taste of how great their products generally are. You are basically getting a free campaign world here. Add a little more flesh from your imagination and a few other of the Raging Swan’s Products and you have a great jump off point for a hundred different journeys.”

—Darren Ehlers (five stars)

“A neat and elegant adventure setting, with plenty for the low-level adventurer to see and do, with possibilities for brawling and some intrigue as well. The NPCs all have lives and interests of their own, you can easily imagine the Lonely Coast existing even while the focus of your game is elsewhere, it is a plausible and real place within the context of an alternate reality.”

—Megan Robertson (five stars)

“A perfect starting area for a new campaign, small enough to be dropped into just about any DMs campaign. The background/history is detailed enough to give a good feel for the setting, but vague enough not to get in the way of the DMs own ideas. While written for Pathfinder I feel it could be easily used by a DM for any edition of D&D.”

—Kevin Ray (five stars)

Format & Delivery

This is a digital product. Once you’ve checked out, you will receive a download link for your purchase.

This book is a Dual Format PDF. You’ll find two versions in the zip file: one optimised for printing and use on a normal computer and one optimised for use on a mobile device such as an iPad. The two versions are identical except the screen version has been compressed so it renders quicker on screen.

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The Orc's Head

Cut from a chunk of local limestone and set above the tavern’s front door, the luridly carved face of an orc identifies this place as the infamous Orc’s Head. Notorious throughout the duchy as the haunt for adventurers preparing to dare Gloamhold’s depths, the Orc’s Head is a place of tall tales and hard drinking. Decent folk rarely venture inside.

Creighton Broadhurst
August 28, 2019

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