arrow-right cart chevron-down chevron-left chevron-right chevron-up close menu minus play plus search share user email pinterest facebook instagram snapchat tumblr twitter vimeo youtube subscribe dogecoin dwolla forbrugsforeningen litecoin amazon_payments american_express bitcoin cirrus discover fancy interac jcb master paypal stripe visa diners_club dankort maestro trash

GM's Resources

4d4 Troublesome Treasures

4d4 Troublesome Treasures


Sometimes the PCs emerge from the dungeon laden down with bags of coins, pouches stuffed with gems and jewels and even magic items! Other times, they emerge with items somewhat trickier to sell on...

Use these tables below to add depth and verisimilitude to troublesome treasures in your campaign. 

by Creighton Broadhurst
August 19, 2019
40 Dungeon Names

GM's Resources

40 Dungeon Names


Campaign worlds need deep dungeons, lost dwarven holds, crumbling castles, ebon caverns and dusty necropolises for the characters to explore. Such locales need suitably evocative names. Whether designing a ruined moathouse, a small self-contained forgotten crypt or an entire megadungeon, a dungeon’s name is vital for setting the theme and style of the complex. An evocative name builds the players’ expectations and may even provide hints about what might lurk within the dungeon.

by Creighton Broadhurst
July 23, 2019

Shopping Cart